Delay & Generators
After my last update about making changes to the fonts going forward to actually use a body font for the body text, I have been struggling with my chronic conditions and wrangling my AuDHD brain, which has been all over the place and refusing to focus on the big job that the updated layout to incorporate the new fonts and stuff is proving to be. I wanted to assure you that I am still very much in love with my heartbreaker and more updates will be coming as soon as I can wrangle my brain.
In the meantime, I am going through a bit of a Perchance hyperfocus right now (How Did You Get Here? for Palimpsest), ( YOUR NAME IS MUD for Lichoma [CW Image of a flayed person, NSFW & potentially triggering words combinations]), (Exquisitely Pointless Treasure - works great for Vestiges), and have created two for Palimpsest, How Did You Get Here? and Captive with the intention of creating more while in the interim.
Apologies that this update is taking so long.
Get Palimpsest [Draft 0.2]
Palimpsest [Draft 0.2]
A Setting and Hexcrawl in the Realm where Realms Go to Die
Status | In development |
Category | Physical game |
Author | RatGrrrl Games |
Tags | dark-souls, dark-tower, Hexcrawl, mad-max, mythology, palimpsest, Post-apocalyptic, system-agnostic, system-neutral, Tabletop role-playing game |
More posts
- Update Font & Layout PreviewApr 14, 2023
- Plaintext Draft 0.3 & Lost GeneratorApr 06, 2023
- Quick Update About FontsMar 30, 2023
- Fvck Your SystemMar 23, 2023
- Palimpsest Second Update [Draft 0.2]Mar 17, 2023
- Palimpsest Release and First Update [Draft 0.11]Feb 28, 2023
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